A jerbeens home can containseveral generations, including extended family and cousinsliving together under one roof. 1 I am incapable of action when Im at great heights.2 I have learned to not let the comments of 2 I lash out at the slightest insult. He has studied creative writing at The New Hampshire Institute of Art and Otis College of Art and Design, and currently writes for CBR, ScreenRant, GameRant, and TheGamer. 7. Languages. Your ability to utilize your knowl-edge to your advantage, along with your deep understandingof others motivations, makes you a formidable opponent. Using this skill strains the eyes, and you mustwhenever possible. While they Mapachcan understand simple concepts presented in these dialects,more complicated matters are lost in translation. Holly Conrad Twitter: @HollyConrad Twitch: @commanderholly6 ForewordPreface by leesha hannigan When approaching the art direction for Humblewood, I wanted to express that this is a worldfull of vibrant, diverse characters, living in an expansive forest with a rich and intricate history. (1d6) lb.Vulpin 4'2" +2d10 80 lb. Vulpin is a language of growls, snarls, and yips. Our jobs are time consuming, our lives are hard and complicated, our food is grown in places we will never see and sits on a shelf for our consump- tion wrapped in plastic. WIND-TOUCHED8 I want to see how others handle situations There are legends within the Wood, of birdfolk blessed Im afraid of. Any good rat knows when its Languages: one of your choice4 time to flee a sinking ship. So yeah, I like the theme, I'm just a bit iffy on the early levels value of the 3rd level features, it scales into something fun though. One With the Wood. Roleplaying games are wonderful for many reasons, one being that they can provide a form ofescape, or they can mirror reality. Brutal Brawler At 3rd level, your tavernside scuffles have honed your ability to deal damage with just about anything thats handy. Nobody tells Wood while traveling, and can usually locate a suitable safe me what to do. You know the druidcraftcantrip. Some respond to the dangersoutside their community by becoming insular and fearing allnon-jerbeens. Humblewood is an exciting new Campaign Setting for 5e DND that includes 10 original player races, new monsters, magic items, and a compelling adventure for 1st to 5th level characters. This striving is what propels some cervans to posi- a different subracepronghornsand are thought to betions of great import throughout the Wood. 1 2 3 4 5 6 7 8 9 10 TTMM TMHumblewood Campaign Setting is Copyright 2019 Hit Point Press Inc., 1175 Brookfield Rd East, Ottawa,Ontario, K1V0C3, Canada. Cervans are eminently practicalaway future. Connected to nature, I speak for the wind and divine its will for others. Chapter 1 | Welcome to the Wood 13Gallus one with the wood The gallus commonly dwell in small, familial commu- they also encompass a variety of weights, but most averagenities as opposed to the grand perches of the Wood. visit Humblewood will want to know Birdfolk. Chapter 1 | Welcome to the Wood 23Hedge pointed mediators The most diplomatic and good natured of all the humble- areas and communal gardens can be constructed in the spacesfolk, hedges like to live quiet lives in villages throughout the between burrows. Printed in Canada.Contents Part 3: An Urgent Summons 1231. You are adept at finding your way through even the heavy armor as long as you arent encumbered. There are some gamers who claim to be happy if they could get a 10-point Word printout of a game if . The weapon must have the two-handed or versatile property for you to gain this benefit.ll Two-Weapon Fighting: When you engage in two-weapon fighting, you can add your ability modifier. #1. Street Smarts. 3 I blindly trust in the power of my blessing.5 I seek out challenges to test myself. This is seen as the basis of a popular and hilarious chil- double your proficiency bonus to the check, instead of yourdrens story about a meal growing too cold to eat as the gallus normal proficiency bonus.continually give up their seats to late arrivals at a party. In proportion to the rest of their body,a jerbeens legs are long and powerful. you possess in its place.BANDIT CUNNING PERFECT LANDINGYour time as a bandit has granted you a sense for danger, and Years of living at great heights have taught you how to fallmade you skilled at sizing up opponents. While there are exceptions, most mapachs are quite oldest among them living just past 60 years.good-natured, if a little eccentric. Humblewood is a unique offshoot of Dungeons & Dragons with a focus on animal and bird racial varieties, and these are their most useful races. Your Constitution scorehard for others to gain their trust. Waterfowl, while those with more muted feathers would be better assuch as ducks or geese, could be used as visual inspiration sable lumas.for communities of gallus living by Humblewoods wetlands.Other fowl, such as peacocks, could also be used. The great calamity which produced the part of Humblewood known as the Scorched Grove also made the area an ideal home for fiery creatures. So long as you are in combat, you may choose to use Strength or Dexterity to make Charisma ability checks. It has been ruled for generations by the birdfolk who inhabit the Great Tree-City of Alderheart. Even the feats seem pretty potent. We throw dice onto surfaces made of trees whose history we are woefully clueless of. Age. tion from you, so long as you are on the same plane. ll You ignore difficult terrain. (Chaotic)6 Compromise. When you or an ally makes poisoned or paralyzed condition from the target.a Dexterity saving throw, you may expend one use of yourBardic Inspiration, rolling a Bardic Inspiration die and adding At 14th level, you have developed a true knack for emer-the result to the saving throw. This can help to ensure that the most integral rolls of a session are a success! add an additional 2d6 to the weapons base damage dice.Scofflaw At 18th level, you have advantage on attacks you make with improvised weapons. Choose from: kind. Your Strength score increases by 2. is key to survival, and the Mapach language emphasizes this. But now, fires and bandits have embroiled the Woods in chaos. These individuals inspire curiosity and have Wing Flap. Press the space key then arrow keys to make a selection. So today, we're going toanalyze the ten races ofHumblewood and examine which are the most useful and powerful! Melee, ranged, some can even cast spells! We dont know these tales as we weave our own, but the connection is still there. Your base walking speed is 30 feet.portents of doom, and other times visions of a far Practical. The gods of night are varied, encompassing those powers of your deity to grant yourself truesight within 120 feetwho would use the cover of darkness to protect others from of you for a number of minutes equal to your Wisdom modi-threats, to those who would use the shadows for wrong doings. When you reachtruly skilled can command an entire room through sheer force 5th level, you can cast fear with this trait, and regain the abilityof presence. You may impose a -5 penalty to this attack roll. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Compared to Auran, the other dialects ofPrimordial sound stilted or broken to birdfolk. The Deck of Many Presents Humblewood Campaign Setting. Tool Proficiencies: Disguise Kit, one type of Gaming Setor Musical Instrument Feature: Bandit Routes Equipment: a knife, a cooking pot, a winter blanket, anobject you received as your cut from a successful robbery, a set As someone who once assisted in countless highwayof common clothes, and a pouch containing 10 gp robberies, you are familiar with the roads of the Wood and escape paths used by bandits. I've only read through it but I was underwhelmed. Most vulpins find strict authority distasteful, prefer-reputation that isnt entirely deserved. IamSposta. As long as you succeed against a DC of 10 + beasts regard you as their kin, and you possess the ability to their challenge rating, you can learn one useful fact of your speak the languages of the most powerful and mystic of their choice about the targets combat abilities. They reach adulthood at 15 years,and live well past 90 years.30 Chapter 1 | Welcome to the WoodaMy dearest, though your dangerous and reckless lifestyle worries me so, I know that you will outwit any opponent who comes your way - Love letter excerpt from Tybalt Hillshaw to his bandit lover Chapter 1 | Welcome to the Wood 31Characters In the Wood embodying one of the folk This chapter outlines how you can customize your charac- Altering Race Sizeter, everything from physical characteristics, backgrounds, The sizes listed in the racial descriptions representclass options, feats, and spells, all in keeping with the flavor suggested averages of the various races. Your size is Medium.nities rarely present themselves and are quick to act on them.Mapachs are alert and have a keen awareness of their surround- Speed. Corvums reach adulthood at around 18 years.They live slightly shorter lives than other birdfolk,approximately 70 years. Despite these positives, a great deal of a Gallus's other abilities are quite limited in their utility, gaining a few proficiencies and doubling their proficiency bonus on history checks that relate to their lore, community, or background. Your sharp claws aid you in unarmed combat andan extremely wide field of awareness. Due to a planned power outage on Friday, 1/14, between 8am-1pm PST, some services may be impacted. Were all doomed folk see you as quirky or unsettling. If you have no uses of this ability at the beginning of combat on your turn, you regain one use of it. NEXT: The Best Cleric Domains in Dungeons & Dragons, Ranked. I do like the idea of it overall and I think it could be fun to play once you have clarification from the DM about using insults etc. As the language of trade and custom, folk of the Wood Mapach uses its own script of glyphs made of various lines, take the time to learn it. You can use these backgrounds in addition to the back- Runners are the messengers and scouts of the Coalition,grounds available in the 5th Edition Core Rules. orion stars online android frys food and drug near me oroton crossbody bag. Ability Score Increase. Its hard to say whether the corvums are slow your descent. You can see in dim light within 60 feet of you as if it Strig culture is largely based on principles of strength were bright light, and in darkness as if it were dim light. They they might be used or activated, as well as a fair estimation ofare hungry for knowledge and leverage it to further their goals market price. 1 I never back down from a challenge. Infamy At 15th level, your reputation precedes you, making it easy for you to strike fear into the hearts of anyone foolish enough to oppose you. Only the skillful survive the forest, their owners upwards in a mighty flap, while others insteadand the birdfolk have become masters of both the forest floor developed talons which make for both deadly defensive weap-and the canopies above, creating several settlements (known ons and useful tools for scaling tall trees.colloquially as perches) throughout the Wood. variation of Sylvan script. We are encouraged by the strong reception of the Model Y in China and are quickly progressing to full production capacity. Confront the terrifyingashsnakeand its deadly pyroclastic breath! throughout the Wood.Vulpins should be represented as wild animals, to illustratethe duality of their sophisticated yet savage nature. Any hoofed creature with horns would fit the bill, based on a quilled animal that inhabits forests, such as a porcu-especially those native to forest or mountainous environments. 218 Index 219 License 224Foreword by holly conrad Nature, or the forest, might be quite the distance from our homes, Twitch streams, or stages where we play RPGs like 5th Edition (because oddly enough thats the magical world we live in now). Despite these indi-vidualistic tendencies, they are capable of forming familialand community bonds that transcend a permanent or singlephysical home.STRIG TRAITS Ability Score Increase. You have proficiency in the Perception skill.could not predict. Choose one of these subraces.Maran Raptor As a maran raptor, you are as at home in thewater as you are in the trees. The Humblewood was a lush and peaceful forest that hums with the Great Rhythm of nature. * A venerable wizard shared secrets of maintain concentration on it, up to 10 minutes.evocation magic with you. Corvums cut imposing figures, standing between 4and a half and 5 and a half feet tall, encompassing a varietyof different builds. and high charisma means that small songbirds such as chicka- dees, wrens, sparrows, and cardinals would also be a good fit.Gallus A bird-of-paradise could be used as well due to their focus on performance, though they might be better suited for visitors to Gallus characters are usually represented by land fowl of all Humblewood from more tropical regions. They resemble few small gardens wherever they live.hedgehogs, although the quills that cover their backs are fartougher, hard enough to repel blades and sharp enough to Dressed for Comfortpierce the solid hides of monstrous creatures. You cannot use this ability again until you have completed a long rest. The best way to respect each others Title and Blessing differences is to find a solution that doesnt exclude anyone. Guns Blazing! A happy cervan is specially blessed by their Amaranthine Cairith, a sacred spiritone who is hard at work. The struggle between humblefolk and a belt pouch with 5 gp5 and birdfolk will only lead to more bloodshed. Your base walking speed is 30 feet.12 Chapter 1 | Welcome to the WoodDusk Corvum As a dusk corvum, you are more at home in the bustleof society than in the wilds of the forest. They also favor chaotic alignments, as strigs are a free-dom-loving people who will usually put their personal moralsabove any imposed system of governance. Humblewoodcan be enjoyable for veterans and newcomers alike, as it contains a campaign intended to raise characters from levels one to five, making it a perfect starting point for new players. Preview (PDF) Freebies New in Stock . While curledup you cannot move, attack, or cast spells with somaticcomponents, and your base armor class becomes 19. Humblewood is an exciting campaign setting for 5th Edition that includes ten original player races, new monsters, magic items, and a compelling adventure for 1st to 5th level characters. Chapter 1 | Welcome to the Wood 25a I shall reclaim the Gasparian Isles and return my family to their homeland - Pico Piante, Swashbuckler Extraordinaire26 Chapter 1 | Welcome to the WoodJerbeen tiny yet brave Jerbeens are small mouse-like folk with long, furred tailsthat help them balance. (Good) their feathers. You may cast the charm person spell once per long rest. The adage, What is essential to learn liesmore additional language of your choice. Have you the courage to find out? reaction actions ll You can speak and understand Giant Eagle, Giant Elk, one special sense they possess and Giant Owl. OnceMany teach their followers that it is only by peering through you have used this feature, you cannot use it again until youthe darkness and looking beyond what is hidden that one have completed a long rest.can attain truth. Fury of the Gods Special: Shazamily Matters, REPORT: Avatar: The Last Airbender Gaang Film Is Set Over a Decade After the Show, Why How I Met Your Mother's Alternate Ending Is So Much Better, Neil Gaiman Proposes a Suitably Chaotic Way to Cast The Sandman's Delirium. If an the targets wound.option requires a saving throw, your Travelers Trick save DCequals 8 + your proficiency bonus + your Wisdom modifier. They weigh around 100 pounds. Your sharp claws aid you in unarmed combat and Corvums are typically found in positions with a modicum while climbing. The wind-touched are revered by believers and scrutinizedby skeptics. Number 5 - The Circle of Wildfire. When falling you can use yourof villainous, and they are regularly cast as the antagonists of reaction to spread your arms, stiffen your wing feathers, andany given situation. I made the ones in the campaign book available, but not the Tender ones. As their name may imply, Hedges are a race that strongly resembles a hedgehog. Any reproduction or unauthorized use of the materialor artwork contained herein is prohibited without the express permission of Hit Point Press Inc. Reference toother copyrighted material in no way constitues a challenge to the respective copyright holders of that material.Hit Point Press, The Deck of Many, Humblewood and its associated logos are trademarks of Hit Point Press Inc.First Printing.