Time stamps: - 0:00 - Game information- 1:30 - Chapter 1- 11:56 - Chapter 2- 16:59 - Chapter 3- 20:52 - Chapter 4- 26:13 - Chapter 5- 32:13 - Chapter 6- 36:18 - Chapter 7- 1:03:42 - Chapter 8- 1:17:40 - Chapter 9- 1:26:14 - Chapter 10Buy the game here -https://www.microsoft.com/en-gb/p/we-were-here-together/9nzcxhbpj11b?activetab=pivot:overviewtabXbox Game Pass Ultimate - https://microsoft.msafflnk.net/c/2087096/465320/7794?prodsku=CFQ7TTC0KHS0_0007\u0026u=https%3A%2F%2Fwww.microsoft.com%2Fen-gb%2Fp%2Fxbox-game-pass-ultimate%2FCFQ7TTC0KHS0%2F0007------------------------------------------------------------- SUBSCRIBE -https://www.youtube.com/channel/UCSj_M2cvTYgp9CfWU-sfsaw?view_as=subscriber------------------------------------------------------------- Outro Designed by Grabster: https://youtube.com/Grabstertv Social Media Lower Thirds Designed By: https://youtube.com/RubyGraphics Follow AchievementSquad Email - theachievementsquad@gmail.com Instagram - https://www.instagram.com/achievementsquad/?hl=en Twitter - https://twitter.com/TheAchieveSquad Xbox Community - iBrennan6238 \u0026 Drastic Ed xo------------------------------------------------------------- Finally free, but the next puzzle is not far away. Three of the usable settings will play music when lined up correctly, but the 4th one will let you hear a man calling for help, and that is the one you want. Turn around and walk to the other end of the room, turn left and walk up the stairs. They must be inserted into the post in the correct order. We Were Here Together - Complete Walkthrough October 13, 2019 8 Complete walkthrough through the game. One device with two slots and the other with three. https://shop.spreadshirt.com/KatFTWynn~Buy me a coffee! The player on the left side enters the dynamite elevator from his side and goes down 2 times, lifting the same elevator on the right. Each player start in different locations, each of which has the image of a chessboard. Two players are trapped inside an abandoned castle, with Player One confined to . They are combined. It requires both players to have a working PC-compatible microphone and an internet connection. ALMOST THERE!Here's our Playthrough of We Were Here~http://bit.ly/WeWereHereKitKatHere's our Playthrough of We Were Here Too~http://bit.ly/WeWereHereTooKitKatThis gameplay is on PC!Humble purchases support me \u0026 charity ~ https://www.humblebundle.com/store/we-were-here-together?partner=KatFTWynn\u0026charity=1474961CHECK OUT KITA GUYS~Kita's YT: http://bit.ly/KitaOfAwesomeKita's Twitch: https://www.twitch.tv/kitanashHere's where I stream and where you can follow me~https://www.twitch.tv/katftwynn~Support me on Patreon for our welcoming Discord, private livestreams, thumbnails as wallpapers, and more!! If no mistakes were made and there were zero deaths, you will both earn: As the Explorer, you will see a book on a pedestal in the middle of the room. As we explore these frozen wastes, misfortune strikes once again. Player 2 will have to find the same objects in their room and tell Player 1 where they need to be placed to match their room. OX = OIxymurexoris (carrot) - 85% of the 8,479 user reviews for this game are positive. There is a pressure plate and a gate ahead. This defaults to your Review Score Setting. Go up once and exit, head right and wait by the lever. The player in the corridors must turn the knights lever with the yellow curtain. When you come to your first left turn, take it and pull the blue lever in this room. You need to sign in or create an account to do that. PJ = paraxiofilexorate (shit as home) The released player will find a hall in which there are 4 of the same statues of knights infrront of colored curtains. Traduzioni in contesto per "una soluzione a tutti i" in italiano-inglese da Reverso Context: I momenti grandiosi sono stati quando era necessario trovare una soluzione a tutti i momenti appena menzionati. Player 1 Continue along and go down some steps on the right immediately on the floor on the left is a pipe. With that out of the way, the Lord will guide the Peasant . Place the yellow fish head and the plant with three long grapes in the mixer and pull the lever to get the red liquid in a bottle pick it up. The only thing you see is a big abyss and the beginning of a bridge. With these buttons, he must build that wave, which the player on top of it is shown in a different color. Back track until you reach the closed blue gate. Both players unlock for completing chapter 2. Get into the pickaxe lift and press go up once. Only one player can light candles. In Player 2s room we see Books 10 and 8 are connected and we see that 10 beats 8. The player starts from the Universe to go to the Stars and turns to the part of the bridge with the Comet. One of you can collect paintings that depict strange animals. When you open the door at the end of the maze, you will both earn your respective roles' achievements. In player 2s room are a series of paintings of strange animals, these need to all be picked up there are 6 in total additionally a portrait of a man with graffiti should also be picked up. That must ne the worst guide for a game of this complexity. Once the Scene lever has been pulled, the trapdoor in front of the panel of cranks will open. You have to go on elevator when it goes up. The first player has divisions to the right of the clock, and the second has switches in the same place. Next, the player on the right steps onto the elevator with the dynamite mark. They are responsible for the sound of the clock, the beat frequency and the sound of the cuckoo. Head around the back and pick up blue plant with mushroom tentacles seeds next to a small cart on the floor. Both Players press to hold the lever down. The order in which the books must be found does not matter! If done correctly a pin will pop out in Player 1s room however operating the wrong crystal will reset the puzzle. Walk up this, walking underneath a green gate, and progress forward shortly until getting to your first left, which should be a staircase and a red gate. Player 2 must describe three floral paintings found in their room and player must rotate the panels to match Player 2s. Player 1 send the additional plants and orange bucket. Interact with it to pick it up and begin the first puzzle. One gate is open at all times, and pulling the lever closes one gate and opens the opposite gate. Now pick up the blue and nothing fuse and take it to the coil left of the previous coil. Player 1 turn around from the dead plant head through the door and the corridor, then head left and up the stairs and left up some more stairs all the way to the top. 1 is NW Saturn (Player 2 do this before Player 1 turns the valve). If the player in the cave correctly placed the characters, then the player on the bridge will not have difficulty passing the bridge to the end. About a year ago, indie developer Total Mayhem Games released free-to-play puzzle game We Were Here. In the comments section, Chloe may have confirmed that she and Shayne are no longer together. When the slider reaches one mark, it again moves to the beginning. Player 2 must replicate Player 1s room. You need to stop a needle in the green to turn on 3 green lights above the generator to complete this minigame. Now its time for the final decision! The goal is to find 6 books hidden throughout the room. This is a symbol of the Comet. Find anything you think is wrong with this walkthrough? Both of you must reach number 6 at the maschine in the garage. Player 1 take out the stone from the plant. Go on the following steps to pass this puzzle: Both players take turns going up to the cave passages and find 2 levers. Find the row with your matching eyes and press, in order from left to right, the symbols between the colored eyes (in the above picture, I would press the two symbols between the left red eye and right red eye). Your fellow Antarctic explorers are in trouble, and the two of you left at base camp must . In this chapter the players will be separated and will unlock different trophies. FA = Funghiribarex (multi msuhrooms) Once all 5 crystals are operated in the correct sequence a book underneath the crystal ball will be available to be picked up in both rooms. There are currently four games in the series: We Were Here (free on Steam), We Were Here Too, We Were Here Together, and of course We Were Here Forever! Once there the players must use the two levers to input the coordinates onto the map. Next, the player on the right returns to the elevator with a pickaxe, lowers it 1 time and returns to the elevator with a dinosaur skull. Together you need to find a way out of the castle by solving lots of complicated puzzles. Assisted in escaping the Dark Hallway ..and learned about cardinal directions, Vlad The ImpalerPerfect play Spike Hall2 guides. Enter up to 375 characters to add a description to your widget: Copy and paste the HTML below into your website to make the above widget appear. I love puzzle games, and I have read and re-read multiple times over and over and this description makes no sense what so ever. Get rescued from the watersiloUnlocked by Player 1 for completing the second puzzle in Chapter 7. To keep it simple, lets call both players P1 and P2. In the garage head to the door and open it. It all begins with an emergency flare lighting up the sky and a distress call waking you from uneasy dreams. As the Explorer, walk through the door, over the pressure plate in the middle of the hallway and through the second door. For this chapter we will have to solve six quick puzzles to pick up six books which we need to write a password. If you save it for the third run and beat the game without mistakes or dying on Run 2, Run 3 will only have to be up until the Dungeon. Here's a close look at what we know about the Moselle estate. . Both players unlock for completing chapter 1. Traduzioni in contesto per "per un week end: credi" in italiano-inglese da Reverso Context: Ritorniamo ai 300 euro offerti per un week end: credi di aver vinto tu, ma hai perso. FR = funghiribramis (3 storey mushroom) We Were Here Together We Were Here Forever . Player 1 head to the turnstile and use it. We Were Here Too - Puzzle Solutions A straightforward guide to solving the puzzles of We Were Here Too with images. Yellow knight needs to spin once (to face forward) so we need . Place the blue plant with mushrooms and the blue pant with angel wings into the mixer pull the lever to get a blue liquid in a bottle. There will be chalk drawings of symbols between these pillars. When put in correctly, you will both earn your respective role's achievements. On a more technical note, We Were Here Together looks fantastic. Now we have to find the five valves and place them in the correct place each valve has a shape in the center which will correspond to which door it can be used on. Squares should be set so that the drawings in all three paintings coincide with the image of the same paintings in another room. When it touches the water, the player in this room will die and the riddle will have to be started new. Exit out the lift and head right all the way to the dinosaur skull lift. Player in the hall can only spin knights 90 degrees with every button press. Next continue round and pick up a packet of seeds in the bucket on top of the trolley, next to the trolley on the floor is a trowel. P1 goes back along the same path, asking P2 to pull the blue lever. Move the White Queen (same white piece as last, the tallest piece in front of the row of pawns) and move it across the board 4 spaces to take a black pawn. Turn right and go up the stairs when you reach the top of the stairs turn left into the room. If this line touches the red gears, the line will not rotate the ladder. The player on the left side goes to the elevator with the mark and rises to the very top and through the roof of the elevator with the pickaxe goes to the elevator with the dinosaur skull. Turn around and leave the room, heading up the stairs. When you light up the three lights, look on the left side of the generator for a crank you can interact with to progress with this puzzle. Turn around and walk up the stairs to leave the room. Head to the right and use the amber switch on the wall. Go out of your room and find your friend. I will walk you through this step-by-step below, and each direction is given AS IF YOU ARE FACING THE COLORS: Move the White Pawn (front row pieces) that is 4th from the left two spaces forward. So its time to brew a few potions! Pull it. And in the other corridor both levers work. Working together with a partner, you must solve puzzles via careful observation and smart communication. The player in the hall presses the button once. Holding the lever you make the slider, which is located in the lower left corner of the map, move. Player 2 head back to where the red switch is and wait by the closed blue gate. 2. Recipe for DisastersCreated the pesticide. Now pull the switch on the console. Head right and put OH into the machine. Then, your first challenge is to collect the wheels (aka Valves) that are scattered throughout the cabin. This category only includes cookies that ensures basic functionalities and security features of the website. This item will only be visible in searches to you, your friends, and admins. The solution for which is in the image. If you need the secret achievement and. In the second space place the left facing curved pipe facing and rotate to connect left and up. We just got back from a fantastic time at EGX in London - maybe you came by to play the new We Were Here Together demo, or spotted our t-shirts or beanies around the show!
Unlocked by Player 1 for completing Chapter 8. In "1 floor" above elevator is lever. Both players unlock for completing chapter 3. Now head to the blending machine on the left place the three liquids in glass bottles one at a time and rotate. The rooms of two players are connected by rails with trolleys.
Find the exact match to your painting and place the corresponding tiles underneath your personal painting to solve the puzzle. Player 2 head down the stairs, pick up the candle from on top of the small bookcase and then crouch and go through the hole. Walk under the white gate to the compass on the ground. Put it in place to the left of the door. 3. The We Were Here games are a series of co-op first-person puzzle games by Total Mayhem Games. Move the Black Pawn (front row of pieces) that is 2nd from the left one space forward. Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock. Player 1 use the turnstile go forward and right to the next turnstile. After completing the third painting it will raise and reveal another book. Player 1 pour and pick up a bucket of each of the three fluorescent liquids. It takes around 6-8 hours . liao. Once completed you will find a book in a chest upstairs in the corner. First space straight pipe connecting left and right. Lost in a frozen wasteland and split up from your partner inside an abandoned castle, the only possession you have left is a walkie-talkie with a familiar voice on the other end. From now on, do not go towards the audience. The player on the street should pull the lever with the number 7 on both tanks. To understand the puzzle first think of Pokemon types. Facing the green lever, turn left and you will notice a staircase on the right wall. Once player 2 has the first solution ready Player 1 can turn the valve to begin the puzzle. The player in the hall can move the curtains behind the knight to highlight it. Player 2 can stop it rotating by using a red cog or taking away one of the moving cogs. We Were Here Together: Original Soundtrack $1.99 $6.98 Add all DLC to Cart A new chapter is here! Out of these cookies, the cookies that are categorized as necessary are stored on your browser as they are as essential for the working of basic functionalities of the website. Player 2 go back up through the pipe and through the door in front of you. Slots can be rotated, and pipes can be changed among themselves. PB = paraxiroborate (4 legs) Player 1 move through into the secret area just unlocked. We'll assume you're ok with this, but you can opt-out if you wish. Together. First space t-junction rotate left connecting left, right and up. Drop down onto the lower part of the roof and pick up Valve 4 (rectangle) . Head back into the building through the garage and use valve 4 (rectangle) on the door in the living room. Pick up the seeds on the left of the bottom shelf. I would recommend sending a photo over a messenger app to speed this up. The symbols below indicate the types of pipes and their location in the slots. We need a dual-slot. There will be a riddle with electric wires. Scopri ALTURE: Maintain e ALTURE: Unlocked for completing chapter 5 by Player 2 in the room with books. Jupiter, the largest planet in the solar system, and Venus, one of the brightest objects in Earth's sky, will come within about half a degree of each other or roughly one full moon's width . As the Librarian, walk through the room with the table in the center and you will see red pipes leading past a newly opened door in the far corner. This means a second playthrough from chapter 5 will be needed as the other player as well as an additional 2 playthroughs of chapter 10 so both players get unlock the different endings. Take the second right, which should be at a staircase heading down into the room with the blue lever. While in one of the rooms there is a lever for supplying a red flame, and in the other two levers for yellow and blue. On the left and right side of the wall you will find a note with combinations to solve the riddle. Go up the right stairs and say the tile to player 2 and move back down the stairs and up the left stairs as this is a safe area. Interact with it to enter the final hallway. http://katwynn.deviantart.com/~My Spreadshirt Shop! Lord: There is a sewer with the symbols behind them, glowing red. This is also not an achievement-based guide. They are needed to transfer resources for potions to each other. In Player 1s room is each scientific name with their abbreviation so its a combination of matching the image to the name to the abbreviation to whether its needed or not.